The API call generator utility mitoapi is started as
mitoapi scenefile
This utility is intended for writers of geometry shaders, and for
integrators of the mental ray library into client applications. It
reads a scene file and generates the corresponding C API calls that
do the same thing. The resulting source code is an approximation
that can not be compiled directly and needs manual rearrangement.
In particular, local variables are not distinguished and are listed
in the order of recursive descent during scene parsing. However, the
resulting source code is a good starting point for implementation.
There are no options.