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Glyphs

A glyph is a generalization of a character; it stands for an image that takes up a single character position on the screen. Glyphs are represented in Lisp as integers, just as characters are.

The meaning of each integer, as a glyph, is defined by the glyph table, which is the value of the variable glyph-table.

Variable: glyph-table
The value of this variable is the current glyph table. It should be a vector; the gth element defines glyph code g. If the value is nil instead of a vector, then all glyphs are simple (see below).

Here are the possible types of elements in the glyph table:

string
Send the characters in string to the terminal to output this glyph. This alternative is available on character terminals, but not under a window system.
integer
Define this glyph code as an alias for glyph code integer. You can use an alias to specify a face code for the glyph; see below.
nil
This glyph is simple. On an ordinary terminal, the glyph code mod 524288 is the character to output. In a window system, the glyph code mod 524288 is the character to output, and the glyph code divided by 524288 specifies the face number (see section Functions for Working with Faces) to use while outputting it. (524288 is See section Faces.

If a glyph code is greater than or equal to the length of the glyph table, that code is automatically simple.


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