Writing Programs with NCURSES
by Zeyd M. ben-Halim and Eric S. Raymond
(version 1.9, 1 May 1995)
Introduction
This document is an introduction to programming with curses. It is
not an exhaustive reference for the curses Application Programming Interface
(API); that role is filled by the curses manual pages. Rather, it
is intended to help C programmers ease into using the package.
The curses package is a subroutine library which presents a high level
screen model to the programmer, hiding differences between terminal types and
doing automatic optimization of output to change one screenfull of text into
another. Curses uses terminfo, which is a database format that can
describe the capabilities of thousands of different terminals.
Historically, the first ancestor of curses was the routines written to
provide screen-handling for the game rogue; these used the already-
existing termcap database facility for describing terminal
capabilities. These routines were abstracted into a documented library and
first released with the early BSD UNIX versions.
System III UNIX from Bell Labs featured a rewritten and much-improved
curses library. It introduced the terminfo format. Terminfo is based
on Berkeley's termcap database, but contains a number of improvements and
extensions. Parameterized capabilities strings were introduced, making it
possible to describe multiple video attributes, and colors and to handle far
more unusual terminals than possible with termcap. In the later AT&T
System V releases, curses evolved to use more facilities and offer
more capabilities, going far beyond BSD curses in power and flexibility.
This document describes ncurses, a freeware implementation of the
System V curses API. It includes the following System V curses
features:
- Support for multiple screen highlights (BSD curses could only
handle one `standout' highlight, usually reverse-video).
- Support for line- and box-drawing using forms characters.
- Recognition of function keys on input.
- Color support.
- Support for pads (windows of larger than screen size on which the
screen or a subwindow defines a viewport).
Also, this package makes use of the insert and delete line and character
features of terminals so equipped, and determines how to optimally use these
features with no help from the programmer. It allows arbitrary combinations of
video attributes to be displayed, even on terminals that leave ``magic
cookies'' on the screen to mark changes in attributes.
The ncurses package was originated by Pavel Curtis. The primary
maintainer of the package is Zeyd ben-Halim <zmbenhal@netcom.com>.
Eric S. Raymond <esr@snark.thyrsus.com> wrote many of the new
features in versions after 1.8.1 and coauthored this introduction.
An Overview of the Package
Terminology
In this document, the following terminology is used with reasonable
consistency:
- window
-
A data structure describing a sub-rectangle of the screen (possibly the
entire screen). You can write to a window as though it were a miniature
screen, scrolling independently of other windows on the physical screen.
- screens
-
A subset of windows which are as large as the terminal screen, i.e., they start
at the upper left hand corner and encompass the lower right hand corner. One
of these, stdscr, is automatically provided for the programmer.
- terminal screen
-
The package's idea of what the terminal display currently looks like, i.e.,
what the user sees now. This is a special screen.
Compiling Programs using the Package
In order to use the library, it is necessary to have certain types and
variables defined. Therefore, the programmer must have a line:
#include
at the top of the program source. The screen package uses the Standard I/O
library, so <curses.h> includes
<stdio.h>. <curses.h> also includes
<termios.h>, <termio.h>, or
<sgtty.h> depending on your system. It is redundant (but
harmless) for the programmer to do these includes, too. In linking with
curses you need to have -lncurses in your LDFLAGS or on the
command line. There is no need for any other libraries.
Updating the Screen
In order to update the screen optimally, it is necessary for the routines to
know what the screen currently looks like and what the programmer wants it to
look like next. For this purpose, a data type (structure) named WINDOW is
defined which describes a window image to the routines, including its starting
position on the screen (the (y, x) coordinates of the upper left hand corner)
and its size. One of these (called curscr, for current screen) is a
screen image of what the terminal currently looks like. Another screen (called
stdscr, for standard screen) is provided by default to make changes
on.
A window is a purely internal representation. It is used to build and store a
potential image of a portion of the terminal. It doesn't bear any necessary
relation to what is really on the terminal screen; it's more like a
scratchpad or write buffer.
To make the section of physical screen corresponding to a window reflect the
contents of the window structure, the routine refresh() (or
wrefresh() if the window is not stdscr) is called.
A given physical screen section may be within the scope of any number of
overlapping windows. Also, changes can be made to windows in any order,
without regard to motion efficiency. Then, at will, the programmer can
effectively say ``make it look like this,'' and let the package implementation
determine the most efficient way to repaint the screen.
Standard Windows and Function Naming Conventions
As hinted above, the routines can use several windows, but two are
automatically given: curscr, which knows what the terminal looks like,
and stdscr, which is what the pro- grammer wants the terminal to look
like next. The user should never actually access curscr directly.
Changes should be made to through the API, and then the routine
refresh() (or wrefresh()) called.
Many functions are defined to use stdscr as a default screen. For
example, to add a character to stdscr, one calls addch() with
the desired character as argument. To write to a different window. use the
routine waddch() (for `w'indow-specific addch()) is provided. This
convention of prepending function names with a `w' when they are to be
applied to specific windows is consistent. The only routines which do not
follow it are those for which a window must always be specified.
In order to move the current (y, x) coordinates from one point to another, the
routines move() and wmove() are provided. However, it is
often desirable to first move and then perform some I/O operation. In order to
avoid clumsiness, most I/O routines can be preceded by the prefix 'mv' and
the desired (y, x) coordinates prepended to the arguments to the function. For
example, the calls
move(y, x);
addch(ch);
can be replaced by
mvaddch(y, x, ch);
and
wmove(win, y, x);
waddch(win, ch);
can be replaced by
mvwaddch(win, y, x, ch);
Note that the window description pointer (win) comes before the added (y, x)
coordinates. If a function requires a window pointer, it is always the first
parameter passed.
Variables
The curses library sets some variables describing the terminal
capabilities.
type name description
------------------------------------------------------------------
int LINES number of lines on the terminal
int COLS number of columns on the terminal
The curses.h also introduces some #define constants and types
of general usefulness:
- bool
- boolean type, actually a `char' (e.g., bool doneit;)
- TRUE
- boolean `true' flag (1).
- FALSE
- boolean `false' flag (0).
- ERR
- error flag returned by routines on a fail (-1).
- OK
- error flag returned by routines when things go right.
Using the Library
Now we describe how to actually use the screen package. In it, we assume all
updating, reading, etc. is applied to stdscr. These instructions will
work on any window, providing you change the function names and parameters as
mentioned above.
Here is a sample program to motivate the discussion:
#include
#include
static void finish(int sig);
main(int argc, char *argv[])
{
/* initialize your non-curses data structures here */
(void) signal(SIGINT, finish); /* arrange interrupts to terminate */
(void) initscr(); /* initialize the curses library */
keypad(stdscr, TRUE); /* enable keyboard mapping */
(void) nonl(); /* tell curses not to do NL->CR/NL on output */
(void) cbreak(); /* take input chars one at a time, no wait for \n */
(void) noecho(); /* don't echo input */
if (has_colors())
{
start_color();
/*
* Simple color assignment, often all we need.
*/
init_pair(COLOR_BLACK, COLOR_BLACK, COLOR_BLACK);
init_pair(COLOR_GREEN, COLOR_GREEN, COLOR_BLACK);
init_pair(COLOR_RED, COLOR_RED, COLOR_BLACK);
init_pair(COLOR_CYAN, COLOR_CYAN, COLOR_BLACK);
init_pair(COLOR_WHITE, COLOR_WHITE, COLOR_BLACK);
init_pair(COLOR_MAGENTA, COLOR_MAGENTA, COLOR_BLACK);
init_pair(COLOR_BLUE, COLOR_BLUE, COLOR_BLACK);
init_pair(COLOR_YELLOW, COLOR_YELLOW, COLOR_BLACK);
}
for (;;)
{
int c = getch(); /* refresh, accept single keystroke of input */
/* process the command keystroke */
}
finish(0); /* we're done */
}
static void finish(int sig)
{
endwin();
/* do your non-curses wrapup here */
exit(0);
}
Starting up
In order to use the screen package, the routines must know about terminal
characteristics, and the space for curscr and stdscr must be
allocated. These function initscr() does both these things. Since it
must allocate space for the windows, it can overflow memory when attempting to
do so. On the rare occasions this happens, initscr() will terminate
the program with an error message. initscr() must always be called
before any of the routines which affect windows are used. If it is not, the
program will core dump as soon as either curscr or stdscr are
referenced. However, it is usually best to wait to call it until after you are
sure you will need it, like after checking for startup errors. Terminal status
changing routines like nl() and cbreak() should be called
after initscr().
Once the screen windows have been allocated, you can set them up for
your program. If you want to, say, allow a screen to scroll, use
scrollok(). If you want the cursor to be left in place after
the last change, use leaveok(). If this isn't done,
refresh() will move the cursor to the window's current (y, x)
coordinates after updating it.
You can create new windows of your own using the functions newwin(),
derwin(), and subwin(). The routine delwin() will
allow you to get rid of old windows. All the options described above can be
applied to any window.
Output
Now that we have set things up, we will want to actually update the terminal.
The basic functions used to change what will go on a window are
addch() and move(). addch() adds a character at the
current (y, x) coordinates. move() changes the current (y, x)
coordinates to whatever you want them to be. It returns ERR if you
try to move off the window. As mentioned above, you can combine the two into
mvaddch() to do both things at once.
The other output functions, such as addstr() and printw(),
all call addch() to add characters to the window.
After you have put on the window what you want there, when you want the portion
of the terminal covered by the window to be made to look like it, you must call
refresh(). In order to optimize finding changes, refresh()
assumes that any part of the window not changed since the last
refresh() of that window has not been changed on the terminal, i.e.,
that you have not refreshed a portion of the terminal with an overlapping
window. If this is not the case, the routine touchwin() is provided
to make it look like the entire window has been changed, thus making
refresh() check the whole subsection of the terminal for changes.
If you call wrefresh() with curscr as its argument, it will
make the screen look like curscr thinks it looks like. This is useful
for implementing a command which would redraw the screen in case it get messed
up.
Input
The complementary function to addch() is getch() which, if
echo is set, will call addch() to echo the character. Since the
screen package needs to know what is on the terminal at all times, if
characters are to be echoed, the tty must be in raw or cbreak mode. Since
initially the terminal has echoing enabled and is in ordinary ``cooked'' mode,
one or the other has to changed before calling getch(); otherwise,
the program's output will be unpredictable.
When you need to accept line-oriented input in a window, the functions
wgetstr and friends are available. There is even a wscanw
function that can do scanf(3)-style multi-field parsing on window
input. These pseudo-line-oriented functions turn on echoing while they
execute.
The example code above uses the call keypad(stdscr, TRUE) to enable
support for function-key mapping. With this feature, the getch() code
watches the input stream for character sequences that correspond to arrow and
function keys. These sequences are returned as pseudo-character values. The
#define values returned are listed in the ncurses.h The
mapping from sequences to #define values is determined by
key_ capabilities in the terminal's terminfo entry.
Using Forms Characters
The addch function (and some others, including box and
border) can accept some pseudo-character arguments which are specially
defined by ncurses. These are #define values set up in
the ncurses.h header; see there for a complete list (look for
the prefix ACS_).
The most useful of the ACS defines are the forms-drawing characters. You can
use these to draw boxes and simple graphs on the screen. If the terminal
does not have such characters, ncurses.h will map them to a
recognizable (though ugly) set of ASCII defaults.
Character Attributes and Color
The ncurses package supports screen highlights including standout,
reverse-video, underline, and blink. It also supports color, which is treated
as another kind of highlight.
Highlights are encoded, internally, as high bits of the pseudo-character type
(chtype) that ncurses.h uses to represent the contents of a
screen cell. See the ncurses.h header file for a complete list of
highlight mask values (look for the prefix A_).
There are two ways to make highlights. One is to logical-or the value of the
highlights you want into the character argument of an addch call,
or any other output call that takes a chtype argument.
The other is to set the current-highlight value. This is logical-or'ed with
any highlight you specify the first way. You do this with the functions
attron, attroff, and attrset; see the manual
pages for details.
Color is a special kind of highlight. The package actually thinks in terms
of color pairs, combinations of foreground and background colors. The sample
code above sets up eight color pairs, all of the guaranteed-available colors
on black. Note that each color pair is, in effect, given the name of its
foreground color. Any other range of eight non-conflicting values could
have been used as the first arguments of the init_pair values.
Once you've done an init_pair that creates color-pair N, you can
use COLOR_PAIR(N) as a highlight that invokes that particular
color combination. Note that COLOR_PAIR(N), for constant N,
is itself a compile-time constant and can be used in initializers.
Finishing Up
In order to clean up after the ncurses routines, the routine
endwin() is provided. It restores tty modes to what they were when
initscr() was first called, and moves the cursor down to the
lower-left corner. Thus, anytime after the call to initscr, endwin()
should be called before exiting.
Function Descriptions
We describe the detailed behavior of some important curses functions here, as a
supplement to the manual page descriptions.
Initialization and Wrapup
- initscr()
- The first function called should almost always be
initscr. This will determine the terminal type and
initialize curses data structures. initscr also arranges that
the first call to refresh will clear the screen. If an error
occurs a message is writen to standard error and the program
exits. Otherwise it returns a pointer to stdscr. A few functions may be
called before initscr (slk_init, filter,
ripofflines, use_env, and, if you are using multiple
terminals, newterm.)
- endwin()
- Your program should always call endwin before exiting or
shelling out of the program. This function will restore tty modes,
move the cursor to the lower left corner of the screen, reset the
terminal into the proper nonvisual mode. Calling refresh()
or doupdate() after a temporary escape from the program will
restore the ncurses screen from before the escape.
- newterm(type, ofp, ifp)
- A program which outputs to more than one terminal should use
newterm instead of initscr. newterm should
be called once for each terminal. It returns a variable of type
SCREEN * which should be saved as a reference to that
terminal. The arguments are the type of the terminal (a string) and
FILE pointers for the output and input of the terminal. If
type is NULL then the environment variable $TERM is used.
endwin should called once at wrapup time for each terminal
opened using this function.
- set_term(new)
- This function is used to switch to a different terminal previously
opened by newterm. The screen reference for the new terminal
is passed as the parameter. The previous terminal is returned by the
function. All other calls affect only the current terminal.
- delscreen(sp)
- The inverse of newterm; deallocates the data structures
associated with a given SCREEN reference.
Causing Output to the Terminal
- refresh() and wrefresh(win)
- These functions must be called to actually get any output on
the terminal, as other routines merely manipulate data
structures. wrefresh copies the named window to the physi-
cal terminal screen, taking into account what is already
there in order to do optimizations. refresh does a
refresh of stdscr. Unless leaveok has been
enabled, the physical cursor of the terminal is left at the
location of the window's cursor.
- doupdate() and wnoutrefresh(win)
- These two functions allow multiple updates with more efficiency
than wrefresh. To use them, it is important to understand how curses
works. In addition to all the window structures, curses keeps two
data structures representing the terminal screen: a physical screen,
describing what is actually on the screen, and a virtual screen,
describing what the programmer wants to have on the screen. wrefresh
works by first copying the named window to the virtual screen
(wnoutrefresh), and then calling the routine to update the
screen (doupdate). If the programmer wishes to output
several windows at once, a series of calls to wre- fresh will result
in alternating calls to wnoutrefresh and doupdate,
causing several bursts of output to the screen. By calling
wnoutrefresh for each window, it is then possible to call
doupdate once, resulting in only one burst of output, with
probably fewer total characters transmitted.
Low-Level Capability Access
- setupterm(term, filenum, errret)
This routine is called to initialize a terminal's description, without setting
up the curses screen structures or changing the tty-driver mode bits.
term is the character string representing the name of the terminal
being used. filenum is the UNIX file descriptor of the ter- minal to
be used for output. errret is a pointer to an integer, in which a
success or failure indication is returned. The values returned can be 1 (all
is well), 0 (no such terminal), or -1 (some problem locating the terminfo
database).
The value of term can be given as NULL, which will cause the value of
TERM in the environment to be used. The errret pointer can
also be given as NULL, meaning no error code is wanted. If errret is
defaulted, and something goes wrong, setupterm will print an
appropriate error message and exit, rather than returning. Thus, a simple
program can call setupterm(0, 1, 0) and not worry about initialization
errors.
After the call to setupterm, the global variable cur_term is
set to point to the current structure of terminal capabilities. By calling
setupterm for each terminal, and saving and restoring
cur_term, it is possible for a program to use two or more terminals at
once. Setupterm also stores the names section of the terminal
description in the global character array ttytype[]. Subsequent calls
to setupterm will overwrite this array, so you'll have to save it
yourself if need be.
-
Debugging
- _tracef()
-
NOTE: THIS FUNCTION IS NOT PART OF THE STANDARD CURSES API!
This function can be used to output your own debugging information. It is only
available only if you link with -lncurses_g. It can be used the same way as
printf, only it outputs a newline after the end of arguments.
The output goes to a file called trace in the current directory.
Hints, Tips, and Tricks
The ncurses manual pages are a complete reference for this library.
In the remainder of this document, we discuss various useful methods that
may not be obvious from the manual page descriptions.
Some Notes of Caution
Bear in mind that refresh() is a synonym for
wrefresh(stdscr),
and don't try to mix use of stdscr with use of windows declared
by newwin; a refresh() call will blow them off the
screen. The right way to handle this is to use subwin, or
not touch stdscr at all and tile your screen with declared
windows which you then wnoutrefresh somewhere in your program
event loop, with a single doupdate call to trigger actual
repainting.
You are much less likely to run into problems if you design your screen
layouts to use tiled rather than overlapping windows. Historically,
curses support for overlapping windows has been weak, fragile, and poorly
documented. The ncurses library is not yet an exception to this
rule.
There is a freeware panels library included in the ncurses
distribution that does a pretty good job of strengthening the
overlapping-windows facilities.
Try to avoid using the global variables LINES and COLS. Use
getmaxyx() on the stdscr context instead. Reason:
your code may be ported to run in an environment with window resizes,
in which case several screens could be open with different sizes.
Temporarily Leaving ncurses Mode
Sometimes you will want to write a program that spends most of its time in
screen mode, but occasionally returns to ordinary `cooked' mode. A common
reason for this is to support shell-out. This behavior is simple to arrange
in ncurses.
To leave ncurses mode, call endwin() as you would if you
were intending to terminate the program. This will take the screen back to
cooked mode; you can do your shell-out. When you want to return to
ncurses mode, simply call refresh(). This will repaint
the screen.
There is a boolean function, isendwin(), which code can use to
test whether ncurses screen mode is active. It returns TRUE
in the interval between an endwin() call and the following
refresh(), FALSE otherwise.
Using ncurses Under xterm
A resize operation in X sends SIGWINCH to the application running under xterm.
The ncurses library does not catch this signal, because it cannot in
general know how you want the screen re-painted. You will have to write the
SIGWINCH handler yourself.
The easiest way to code your SIGWINCH handler is to have it do an
endwin, followed by an initscr and a screen repaint you code
yourself. The initscr will pick up the new screen size from the
xterm's environment.
Handling Multiple Terminal Screens
The initscr() function actually calls a function named
newterm() to do most of its work. If you are writing a program that
opens multiple terminals, use newterm() directly.
For each call, you will have to specify a terminal type and a pair of file
pointers; each call will return a screen reference, and stdscr will be
set to the last one allocated. You will switch between screens with the
set_term call. Note that you will also have to call
def_shell_mode and def_prog_mode on each tty yourself.
Testing for Terminal Capabilities
Sometimes you may want to write programs that test for the presence of various
capabilities before deciding whether to go into ncurses mode. An easy
way to do this is to call setupterm(), then use the functions
tigetflag(), tigetnum(), and tigetstr() to do your
testing.
Tuning for Speed
Use the addchstr() family of functions for fast
screen-painting of text when you know the text doesn't contain any
control characters. Try to make attribute changes infrequent on your
screens. Don't use the immedok() option!
Special Features of NCURSES
When running on PC-clones, ncurses has enhanced support for the
IBM high-half and ROM characters. A new highlight, A_PCCHARSET,
enables display of the PC ROM graphics 0-31 that are normally interpreted
as control characters.
Eric S. Raymond <esr@snark.thyrsus.com>