Mult

Function
This function multiplies the R,G, B, A or Z channels. If you want to have the same increase to Red, Green, Blue and Alpha channels, use Fade. If you want to effect Red, Green, Blue, but leave Alpha the same amount, use Brightness

Parameters
Type
Defaults
Function
red, green, blue, alpha, depth
float
1,1,1,1,1 The value to multiply the incoming pixels by. Note that multiplying the z value will not necessarily add a Z channel as the Add function does.

Synopsis

image Mult( image, 
  float red, 
  float green, 
  float blue, 
  float alpha, 
  float depth
);

Script

image = Mult( image, red, green, blue, alpha, depth);

Command Line

shake -mult red green blue alpha depth

See Also
Brightness, Gamma, Fade