Fade

Function
This function multiplies the RGBA channels. It differs from Brightness in that Fade effects the Alpha channel as well. If you want individual channel control, use Mult.

A neat trick is to fade to 0. This will effectively deactivate all nodes above the Fade node.

Note you don't have to worry about premultiplication with the Fade node, as it treats the RGBA channels evenly.

Parameters
Type
Defaults
Function
value
float
1
The brightness factor. Greater than 1 increases brightness, less than 1 darkens it. A value of 0 means complete black.


Synopsis

image Fade( image, float value);


Script

image = Fade( image, value);


Command Line

shake -fade value

See Also
Mult, Brightness