Using equalEyesEqualEyesHow equalEyes worksLimitations

cineSpace Documentation

Limitations

Because equalEyes uses a 1D lookup table for the intensity of each primary, changes in the chromaticities of the primaries can not be accommodated, only changes in intensity. Similarly cross talk between the red green and blue primaries (as occurs in film) cannot be simulated. In these cases the LUTs are chosen so that the grey ramps match in both cases.

This only effects users who would like to match to a film target, if you want to match to another monitor or one of the HD/Video standards then useing 1D luts is not an issue and equalEyes will give you an excellent match.

The plug-ins section provides details on how to get more accurate results from within applications such as shake and digital fusion using plug-ins.

Examples with a normal cineon file, the same file viewed with equalEyes and the file viewed through the cineEngine3D library used by the plug-ins can be seen below.

images/rsp_marcie.png images/rsp_marcie_sRGB_Kodack2383_2D.png images/rsp_marcie_sRGB_Kodack2383_3D.png
Unprocessed equalEyes cineEngine 3d

Using equalEyesEqualEyesHow equalEyes worksLimitations

The cineSpace suite is developed by Rising Sun Research.
Also available are the cineSpace Forums.
This documentation last changed on October 19, 2004.