DepthSlice
Function
Similar to DepthKey,
this creates a slice in the alpha channel based on Z, as defined by a
center point, and a drop-off range.
Parameters
|
Type
|
Defaults
|
Function
|
center |
float
|
0 |
The center z depth from which the slice
is measured. |
lo,hi |
float
|
0 |
The distance included in the slice away
from the center. lo adds distance towards the camera, hi add thickness
away from the camera. |
grad |
int
|
0 |
When this is turned on (1), there is a gradation from hi to lo.
Beyond the slice is still black.
|
mirror |
int
|
0 |
When this is on, the effect is mirrored in z.
|
matteMult |
int
|
0 |
When this is on (1), the rgb channels are
pre-multiplied by the new mask. |
Synopsis
image DepthSlice(
image,
float center,
float lo,
float hi,
int grad,
int mirror,
int matteMult
);
Script
image = DepthSlice(
image,
center,
lo,
hi,
grad,
mirror,
matteMult
);
Command Line
shake -depthkey center lo hi etc...
See Also
ChromaKey, LumaKey,
DepthKey
|