Project menu (builder) | ||
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Menu item | Meaning | Command |
Add Files To Project |
Brings up a dialog box to add selected files to the current project. |
Add |
Remove Selected Files |
Removes the currently selected files from the project. |
Remove |
Edit Selected Files... |
Opens in the Editor the files that are selected in the Source Window. |
EditSelected |
Simplify Filenames |
Attempts to convert absolute filenames to relative filenames when possible. To be more precise, if the path of a file is removed and if the file can still be found by searching the source directories list, then the full pathname is replaced by the filename without a path. This is a simple means of converting absolute pathnames in projects to short relative pathnames to increase portability. To add source directories, select the project first, then select Project > Options for Selected Files... > General tab. |
SimplifyNames |
Recalculate Filenames |
For efficiency, the Builder only evaluates filenames against the "source directories" when a project is opened. To add source directories, select the project first, then select Project > Options for Selected Files... > General tab. It continues to use the filename calculated initially unless Recalculate Filenames is selected. Choosing Recalculate Filenames rescans the source directories list for the files listed in the current project. This is useful after changing the source directories list, where a file originally found in one directory is now in another. It is also useful if a file is moved from one source directory to another, or a file is deleted from a source directory. Without performing this operation, the Builder would continue to use the file in the original directory. |
RecalculateFilenames |
Set Build Target for Project... |
Allows you to select a new target system for which to build. All files in a project inherit a set of default options that depend upon the target system. These defaults are set up in a build file which consists of the target name followed by the .bld extension, such as ppc.bld. Some targets are preinstalled in the same directory in which MULTI was installed. You may create your own target files as well. |
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Options for Selected Files... |
Displays the File Options dialog box, which you use to set most build options. For more details, see
"File Options dialog box". Note: Only the options for the first file selected in the source pane will be affected. |
Options FileOptions |
Language Options for Selected Files... |
Displays the Language Options dialog box, which you use to set language specific compiling options. These include Ada, C, C++, FORTRAN, and Pascal options. See
"Language Options dialog box" for more information. Note: Only the options for the first file selected in the source pane will be affected. |
Options LanguageOptions |
CPU Options for Selected Files... |
Displays the Options dialog box that corresponds to the processor family for which you are building your program. The processor family is determined by the target you have selected (see
"Set Build Target for Project..." for more information). For example, if you are building your program for the PowerPC, the PowerPC Options dialog box appears. See "CPU Options dialog box" for more information on choosing targets and a list of possible CPU Options dialog boxes.Note: Only the options for the first file selected in the source pane will be affected. |
Options Cpu |
Toolchain Options for Selected Files... |
Displays the Toolchain Options dialog box that corresponds to the toolchain for which you are building your program. This dialog box includes linker options and assembler options. The toolchain is determined by the target you have selected (see
"Set Build Target for Project..." for more information). See
"Toolchain Options dialog box" for more information on the Toolchain. Note: Only the options for the first file selected in the source pane will be affected. |
Options Toolchain |