Generates code for the selected processor's instruction set.
Generates code using the floating point capabilities of the selected processor.
Rejects any use of floating point variables or constants in C, C++, or Pascal. Equivalent to the -fnone build-time option.
Generates software floating point emulation code, regardless of the capabilities of the selected processor. Libraries built for software will also be used. Equivalent to the -fsoft build-time option.
Causes the compiler to use hardware instructions to do some single-precision floating point operations for the CPU types that support it.