Callbacks are application procedures which are called in response to events within the user interface.
WorkShop Visual does not automatically generate any callback procedures for widgets - it is the responsibility of the application programmer to provide such functionality.
The only exception to this rule is in the case of links, in which case a callback will be generated for each link before the widget creation procedures.
WorkShop Visual can, however, register the callbacks you have defined for widgets into their callback lists. To allow these to be called, WorkShop Visual generates external declarations of the callback procedures you have defined.
When writing callback procedures, the definition of each procedure must match the description given in the OSF/Motif Programmer's Guide for each particular callback. For example, if you have defined an activate callback for a push button as button_pressed(), your callback must be defined in the form:
void button_pressed(w, client_data, call_data)
Widget w;
XtPointer client_data;
XmPushButtonCallbackStruct *call_data;
{
/* APPLICATION CODE HERE */
}
Alternatively, the call_data can be declared XmAnyCallbackStruct *. You must however cast this to an appropriate type when accessing the callback specific data.
Further information on callbacks can be found within the OSF/Motif Programmer's Reference.
You can search for a callback name (or a string in a callback name) through all the widgets in your design by using search facility.
HINTS
You can ask WorkShop Visual to generate a template for each of the callback procedures in the interface using the Generate Stubs option within the code generation dialog. The body of such procedures is your responsibility.
See also: