Contents | Index
Contents
Chapter 1: Introduction
How to Use This Manual
Other Sources of Information About RAYZ
Contacting Silicon Grail
Chapter 2: Installation
System Requirements
IRIX Installation
Linux Installation (Intel and Alpha)
Windows Installation (NT/2000)
Other Setup Options
Chapter 3: Key Concepts
Creating a Shot in RAYZ
How RAYZ Handles Images
Modifying Images
Customizing the Interface
Chapter 4: Overview of the Interface
The View Types
Other Tools in the Layout
Working with Views
Manipulating View Panes
Changing the Layout
Keyboard and Mouse Usage in RAYZ
Getting Help
Chapter 5: Nodes in the Worksheet
Getting Around in the Worksheet
Worksheet Actions Menu
Creating and Connecting Nodes
The Popup Node Menu
Working with Nodes
Finding Nodes
Adding Nodes to the Custom Menu
Adding Underlays to the Worksheet
Chapter 6: Using the Image Viewer
Displaying Images
Main Viewer Controls
Viewer Tools Panel
Viewer Overlays
Comparing Images
Running a Flipbook
Defining a Region of Interest
Chapter 7: Using the Node Panel
Node Panel Control Strips
Types of Parameter Controls
Animating Parameter Values
Using Mask Inputs
Chapter 8: Using the Curve Editor
The Graph
Curve Editor Tools
Animating Curves
Exporting and Importing Curves
Chapter 9: Main Menus
File Menu
Edit Menu
Views Menu
Tools Menu
Layouts Menu
Render Menu
Help Menu
Chapter 10: Importing Images
Import Footage Shortcut
Using Proxies in RAYZ
Chapter 11: Rendering Images
Adding Images to the Render List
Rendering from the RAYZ Interface
Rendering from the Command Line
Chapter 12: Editing Image Sequences
Using the Clip Editor
Using the Retime Footage Utility
Chapter 13: Setting Preferences
Editing General Preferences
Hotkeys
Editing Project Settings
A-Z List of All Nodes
Chapter 14: Source Nodes
Frame Attribute Parameters Common to Source Nodes
Circle Ramp Node
Color Node
Color Bars Node
Gradient Node
Image In Node
Image Out Node
Stars Node
Turbulence Node
Chapter 15: Matte Nodes
Chromakey Node
Erode Dilate Node
Lumakey Node
Roto Node
Overview of the Ultimatte Nodes
Ultimatte Node
Ultimatte CSC (Classic Screen Correction) Node
Ultimatte GK (Grain Killer) Node
Ultimatte CC (Color Control) Node
Chapter 16: Color Nodes
Guidelines for Choosing the Right Color Node
Brightness Node
Channel Swap Node
Color Correct Node
Color Curves Node
Contrast Node
F-Stops Node
Gamma Node
Hue Adjust Node
Indexed Color Node
Invert Node
Monochrome Node
Printer Lights Node
Video Safe Node
Chapter 17: Transform Nodes
Filtering Transformations
Corner Pin Node
Crop Node
Flip Flop Node
Match Move Node
Morph Node
Resize Node
Skew Node
Stabilize Node
Track Node
Transform Node
Chapter 18: Composite Nodes
Compositing Disparate Input Images
Formulas and Terminology Used for Composite Nodes
About Premultiplication
Multi-comp Node
Z-comp Node
Over, Under, Atop, Inside, and Outside Nodes
Add, Subtract, Multiply, and Difference Nodes
Dissolve Node
MinMax Node
Ultimatte AE (AdvantEdge) Node
Chapter 19: Filter Nodes
Blur Node
Bump Map Node
Comment Node
Convolve Node
Degrain Node
Edge Node
Emboss Node
Grain Node
Posterize Node
Rank Node
Sharpen Node
Text Node
Time Blur Node
Unsharp Mask Node
Vector Blur Node
Vector Warp Node
Xpresso Node
Chapter 20: Conversion Nodes
Bit Depth Node
Deinterlace Node
Interlace Node
Lin To Log Node
Log To Lin Node
Premultiply Node
Unpremultiply Node
Chapter 21: Timing Nodes
Guidelines for Choosing the Right Video Field Node
Sequence Node
Merge Node
Split Node
3:2 Pulldown Node
3:2 Pushup Node
Chapter 22: Creating Group Nodes
Creating and Editing Groups
Customizing Group Nodes
Appendix A: How RAYZ Computes Luminance Values
Appendix B: Image File Formats Supported by RAYZ
Appendix C: Using Expressions in RAYZ
How to Enter an Expression
Writing Valid Expressions
Using Expressions to Reference Other Parameters
Appendix D: Scripting
Writing RAYZ Scripts
Command-Line Execution of Scripting Commands
Appendix E: Plugins
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Copyright 2001 Silicon Grail