Contents
Section 1 - Custom Nodes
Section 2 - Adding Overlay Graphics
Section 3 - Adding Viewer LUTs and
Transformations
Section 4 - Adding Custom File Formats
Section 5 - Adding Custom Functions
Section 6 - Handling RAYZ Preferences
Section 7 - Adding Custom File Managers
The File Manager Interface
Adding a Custom Device
Appendices
Appendix A -
Compiling and Installing Plugins
Appendix B -
Header File Overview
Appendix C -
RAYZ Image Operations Available to Programmers
Appendix D -
Metadata Reference List
Appendix E - Source Example Index
Index
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[Index]
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