There is also a single executable file, which is a utility for helping make icons for nodes.
Assuming you have copied the source example directories to a directory called
plugins in your home directory, you would do the
following:
IRIX:
% cd plugins/Nodes % make -f Makefile.example.irixRepeat for the other source directories.
Linux:
% cd plugins/Nodes % make -f Makefile.example.linuxRepeat for the other source directories.
Windows NT/2000: [to be written]
/usr/grail/rayz2.2/plugIns | IRIX, Linux |
C:\Program Files\Silicon Grail\rayz2.2\plugIns | Windows NT, 2000 |
A better way is to use the environment variable RAYZ_PLUGIN_PATH
to point to the location of
your plugins. Rayz will search this location recursively, looking for
plugins to load at startup. You want to make sure you don't undefine the
default location, because that is where the image format plugins are
stored. In general, assuming that
you are compiling the plugins supplied with RAYZ and that
they are located at /usr/yourname/plugins, you want to do something like this:
IRIX:
Assuming the IRIX cshell:
% setenv RAYZ_PLUGIN_PATH "/usr/grail/rayz2.2/plugIns:/usr/yourname/plugins"Linux:
% setenv RAYZ_PLUGIN_PATH "/usr/grail/rayz2.2/plugIns:/usr/yourname/plugins"If you are using bash, you have to export the variable, as in
% RAYZ_PLUGIN_PATH="/usr/grail/rayz2.2/plugIns:/usr/yourname/plugins" % export RAYZ_PLUGIN_PATHAll of these are best set up once, of course, as part of your login environment.
Windows:
Environment variables are accessed through the Properties panel on the
My Computer icon.